Game Design with Quorum

Multiple locations

Session Dates

Thursday November 05, 2026 3:30 PM - 4:30 PM - Webinar
Wednesday December 02, 2026 3:30 PM - 4:30 PM - Webinar
Wednesday January 06, 2027 3:30 PM - 4:30 PM - Webinar
Wednesday February 03, 2027 3:30 PM - 4:30 PM - Webinar
Wednesday March 03, 2027 3:30 PM - 4:30 PM - Webinar
Wednesday April 07, 2027 3:30 PM - 4:30 PM - Webinar
Friday April 30, 2027 - 11:59 PM - PaTTAN - Online Course

Closed
This course focuses on game design using the Quorum programming language built from the ground up for accessibility. Educators will learn to design and build platformer and puzzle games using Quorum Studio, while developing core computer science concepts such as variables, loops, libraries, and user input. Participants will leave with classroom-ready lessons, hands-on game projects, and strategies to bring inclusive, engaging computer science experiences to all learners.

Key Benefits of using Quorum:
It's designed to be accessible to all learners; Quorum caters to students of all abilities.
Ease of Learning: Its user-friendly syntax makes it easier for beginners to grasp core programming concepts.
Versatility: Quorum can be used for a wide range of projects, from simple games to complex simulations.

What to Expect:
Structured support and hands-on learning, best practices, and valuable resources to integrate accessible programming into your curriculum.
Ready-to-use curriculum, including interactive lessons, study aids, and hands-on activities.
Peer collaboration with a community of educators and industry experts.

Objectives

Participants will:

  • List fundamental computer science concepts.
  • Demonstrate how to use the Quorum Studio Integrated Development Environment (IDE).
  • Explain how to program a simple platformer game.
  • List variables and describe user input to create interactive experiences.
  • Explain how to leverage libraries and loops to build more complex game mechanics.
  • Describe the importance of media and user testing in game development.
  • Describe a final game project to demonstrate their learning.

Target Audience

6 - 12 Grade Educators

Topics Covered: STEM

Reasonable efforts will be made to accommodate individuals who have special needs as addressed by the Americans with Disabilities Act and who need assistance at this event. Contact: Sadie Hetrick, at 717-901-2273, or shetrick@pattan.net.

Event Info

Event Type:

Webinar

Credit Type:

Act 48 Clock Hour
No credit

Presenters:

PaTTAN Educational Consultant

Event Contact:

Registration:

Sadie Hetrick
shetrick@pattan.net
717-901-2273

Content Contact:

Bryan Hower
bhower@pattan.net
717-901-2260